Current Location:home > Browse

Institution

1. chinaXiv:201911.00010 [pdf]

社交电商中的社交-消费转换机制

谢菊兰; 李见; 陈春燕; 龚艳萍
Subjects: Psychology >> Applied Psychology

社交情境和消费情境之间可以相互转换是社交电商的重要特征,然而这种相互转换在现有社交电商采纳行为研究中却没有得到应有的重视。社交-消费转换概念的提出很好地弥补了上述研究不足。社交-消费转换是指用户从社交情境到消费情境的转换过程。基于边界理论,从社群和用户两方面系统分析社交-消费转换的影响因素与促进机制,有望构建体现社交电商专属特性的新理论,帮助人们更加完整地理解社交电商采纳行为,并为促进社交-消费转换提供切实可行的实践建议。研究内容具体包括以下四个方面:⑴社交电商中社交-消费转换的内涵与外延;⑵社群边界整合供给对整合型社交边界与社交-消费转换的影响;⑶用户边界分割偏好对整合型社交边界与社交-消费转换的影响;⑷社群边界定制氛围对整合型社交边界与社交-消费转换关系的调节作用。

submitted time 2019-11-11 Hits195Downloads99 Comment 0

2. chinaXiv:201910.00043 [pdf]

心理学在社会治理中的应用

胡平; 王雪珺; 张银普; 李昊健
Subjects: Psychology >> Applied Psychology

在社会心理服务体系建设中,心理学到底起着什么样的作用?怎样才能更好地构建全面系统的多主体社会心理服务体系?在社会心理服务体系建设中如何推动心理学自身的发展?这些问题一直受到广大心理学者的关注。以复原力为例,通过对个体、团队以及社区心理复原力的建设路径的理论总结,加上实践案例,以期为社会心理服务体系建设提供知识借鉴与参考,并反思心理学在此过程中的作用与角色,期望通过整合其在社会支持体系中的应用,推动心理学在社会服务体系中的应用。

submitted time 2019-10-17 Hits1849Downloads170 Comment 0

3. chinaXiv:201909.00192 [pdf]

CAN4Age: Chinese affective norms for 4-character words rated by older and younger adults

Liu, Pingping; Lu, Qin; Zhang, Zhen; Han, Buxin
Subjects: Psychology >> Applied Psychology

Age-related differences in affective meanings of words are widely used by researchers studying emotions, word recognition, attention, memory and text -based sentiment analysis. However, no Chinese affective norms for older adults are available. This article firstly presents the available large-scale Chinese affective norms for 2, 061 4-character words rated in labs by 114 older and 150 younger adults (CAN4Age) who evaluated these words on four dimensions: valence, arousal, dominance, and familiarity. We also compiled 4 lexical variables for each word, including word frequency, word complexity, character frequency and character complexity. In general, older adults tend to evaluate emotional words more extremely than younger adults do. That is, they rate positive words as more positive and negative words as more negative than younger adults do. Specifically, older adults tend to perceive positive words as more arousing and less controllable and negative words as less arousing and more controllable than that of younger adults. This age-related database will enable researchers to study how emotional characteristics of words influence their cognitive processing, and how this influence evolves with age in Chinese. This age-related difference study on affective norms not only provides insights to cognitive neuroscience, gerontology and psychology in experimental studies, but the produced affective word collection also has great value as a resource for affective analysis in natural language processing applications. These norms can be downloaded as supplemental materials with this published article.

submitted time 2019-09-18 Hits1423Downloads132 Comment 0

4. chinaXiv:201908.00037 [pdf]

基于认知机制的有条件自动驾驶接管过程中的人因问题

杨振; 马舒; 章薇; 史金磊
Subjects: Psychology >> Applied Psychology

自动驾驶能在很大程度上缓解现代交通问题并提升驾驶舒适度。有条件自动驾驶下,驾驶员可执行非驾驶相关任务但需要在系统无法处理的状况下接管车辆。在这一关键过程中,驾驶员需要进行注意转换并获得情境意识以成功接管。已有研究表明,接管请求、非驾驶相关任务、驾驶情景及驾驶员因素是影响接管过程重要因素。未来可从认知机制角度研究各因素对接管过程产生的影响,以及探究接管过程中各因素之间可能存在的交互作用。

submitted time 2019-08-23 Hits1475Downloads153 Comment 0

5. chinaXiv:201905.00002 [pdf]

Females Meditate and Males Play Games: Gender Differences in the Benefits of Meditation Training

Wang, Yuzheng; Chen, Yahong; Sun, Yuqi; Zhang, Ke; Wang, Ning; Sun, Yabin; Lin, Xiaoxiao; Wang, Jinyan; Luo, Fei
Subjects: Psychology >> Applied Psychology

Although extensive research has shown the benefits of meditation on attention, evidence for the benefits of short-term meditation training remains scarce. In addition, prior studies on these benefits have included considerably more females than males, potentially concealing gender differences in attention training effects. Here we present a longitudinal study including equal-sample male and female participants to explore potential gender differences in short-term meditation training effects on an attentional blink (AB) task. One hundred and sixty-five college students were randomly divided into three groups: meditation training, video game training and control (no training). Participants were asked to complete the Five-Facet Mindfulness Questionnaire and the State-Trait Anxiety Inventory, and to rate their level of emotional state and time spent on video game playing per day. Participants then completed a 4-day, 20-min training including meditation training, video game training, or a waiting period (control). After training, participants rated their arousal state and emotional state, and performed the AB task. Results showed that participants who completed either short-term meditation training or video game training showed significant improvement on AB performance. Interestingly, meditation training was more effective in females, while video game training was more effective in males. Meditation training, but not video game training, decreased anxiety scores. The current results indicate that gender plays an important role in the benefits of attention training. It is essential that clinicians take gender into consideration when implementing meditation based therapy.

submitted time 2019-05-05 Hits2631Downloads280 Comment 0

6. chinaXiv:201904.00088 [pdf]

公平或是利益:权力对分配公平感的影响

孙倩; 龙长权; 王修欣; 刘永芳
Subjects: Psychology >> Applied Psychology

通过3个实验逐步考察了高、低权力个体对三种分配方案(公平/劣势不公平/优势不公平)的公平感。结果发现:(1)被试的公平评级从高到低依次为公平、优势不公平、劣势不公平,做出评级的反应时则从快到慢依次为公平、劣势不公平、优势不公平;(2)相对于低权力被试,高权力被试对劣势不公平分配的公平评级更低,而对公平分配和优势不公平分配的公平评级更高,且做出公平判断的反应时更短。基于这些结果,作者提出了公平与利益权衡的公平优先效应及权力的自我增强假设,以更好地理解权力和公平的本质及二者的关系。

submitted time 2019-04-15 Hits3894Downloads388 Comment 0

7. chinaXiv:201903.00231 [pdf]

基于“值”的选择:给小梨子赋予更大的虚构价值

郑昱; 沈丝楚; 许明星; 饶俪琳; 李纾
Subjects: Psychology >> Applied Psychology

备择选项可被表征在多维(各维度描述选项的不同属性)空间中,据此,人们或依据“价值最大化”原则(Luce,1959)对备择选项做出选择。然而,现研究假设:在现实生活中,有虚构故事能力的决策者会主动改造表征选项的空间,即会自我生成额外的虚构维度来表征备择选项。我们将决策者在给定维度上给选项赋予的效用(Uv)定义为“价”(v(x)),而将决策者在自我生成的虚构维度上给选项赋予的效用(Uv)定义为“值”(w(xc))。我们的系列实验结果表明:在给定维度上明显具有更大“价”的选项往往不被选中(违背了“价值最大化”原则);而这种偏偏选择“小梨子”(较不值钱的选项)的行为可以被基于“值”的选择模型描述和解释为:人们的决策旨在选择具有较大“值”的选项,而不是具有较大“价”的选项。希望我们的发现不仅能有助于理解这类“多走一步”决策的奥妙,而且还能有助于我们将这种能进一步自我生成虚构维度、继而在虚构维度上对选项赋予延迟的效用(值)、并做出基于“值”选择的能力,视为并证明成能够测量尤瓦尔·赫拉利在《人类简史》一书中提出的“虚构故事能力”程度的操作定义。

submitted time 2019-03-25 Hits3871Downloads360 Comment 0

8. chinaXiv:201901.00135 [pdf]

心理距离对不道德事件负性情绪的影响——基于微博数据的研究

王霈珊; 隋晓阳; 穆蔚琦; 范越; 丁晴雯; 朱廷劭
Subjects: Psychology >> Applied Psychology

解释水平理论认为时空差异会影响个体对事件的心理表征,从而产生不同强度的情绪;心理台风眼理论认为,随着空间距离的增加,个体的情绪强度反而越强,处于事件发生地中心的反而越平静。本研究基于微博平台,采用大数据的研究方法,选取两次滴滴网约车女乘客遇害事件为研究对象,分析事件后大众负性情绪与心理距离的关系,其中心理距离可分为时间距离和空间距离两个维度。研究发现,距离不道德事件发生地越远,事件发生的时间越久,个体产生的负性情绪的强度越高。

submitted time 2019-01-22 Hits4121Downloads564 Comment 0

9. chinaXiv:201901.00136 [pdf]

微博言语暴力行为和亲社会行为的季节变化趋势

黄雨祺; 曹璟钰; 赵宁; 江家丽; 符佳慧; 滕迪晴; 朱廷劭
Subjects: Psychology >> Applied Psychology

随着互联网的发展,网络言语暴力行为和网络亲社会行为越来越受到关注,二者本质上都是个体情绪的表达,与个体情绪的变化密切相关。本文利用爬虫技术,对当前国内最流行的社交软件微博的数据进行爬取,获得言语暴力和亲社会行为的词频数据,对二种行为的时间趋势和季节差异进行分析。结果表明,微博言语暴力行为和亲社会行为在一年之中的时间趋势有很高的一致性。微博言语暴力词频在不同季节上差异显著(F=2.935,P=.037),其中,冬季词频显著高于秋季;微博亲社会词频在不同季节上的差异也显著(F=14.51,P<0.05),其中,冬季词频显著高于其他季节。

submitted time 2019-01-22 Hits4011Downloads460 Comment 0

10. chinaXiv:201901.00134 [pdf]

用微博中个体主义-集体主义词语表达预测玩家对单机或网络游戏的偏好

张伟斌; 王佳舟; 萨切尔; 王歆睿; 代启隆; 朱廷劭
Subjects: Psychology >> Applied Psychology

玩家对不同类型游戏的偏好会受到其自身特征的影响。游戏玩家数量,决定了单机游戏模式自主性更高,而网络游戏模式集体性更高。考虑到个体主义倾向个体强调独立,而集体主义个体强调协作。我们认为玩家个体主义-集体主义倾向,可能会影响其对于单机游戏或网络游戏的偏好。本研究利用微博大数据,使用文本分析的方法,旨在探讨单机游戏玩家及网络游戏玩家微博中个体主义-集体主义倾向词语及词类表达是否存在差异,并希望利用这些特征预测玩家对单机游戏或网络游戏的偏好。结果发现,单机游戏玩家微博中个体主义词类词语出现频率更高,而网络游戏玩家微博中集体主义词类词语出现频率更高。利用机器学习方法,仅用个体主义-集体主义词语表达做自变量,可预测玩家类型,但准确率较低。本研究为利用微博大数据识别用户对游戏的偏好提供了初步证据,具有一定的应用价值。

submitted time 2019-01-22 Hits3372Downloads448 Comment 0

1234  Last  Go  [4 Pages/ 33 Totals]